Hel Churl 901

 

 

 

HC 901

(Fight at Fields)

1 Guards will fight party. One soldier leaves to get help.
2+ Guards fight to death.
The guard who goes back to the city will get reinforcements. These reinforcements will not arrive until round.
111+ Reinforcements arrive at the rate of two per round and attack the party if they are still there.
Guard THACO: 19
#ATT: 1 Long Sword
DAM: 1d8
MOVE: 8"
AC: 6
SVM: 16
LEVEL: 2 (Fighter)

HP: 13
10
20
12
10

Slaves THACO: 21
#ATT: 1 Long Sword
DAM: 1
MOVE: 12"
AC: 10
SVM: 19
LEVEL: 0 (Slaves)

HP: 2 All

Guards THACO: 14
#ATT: 1 Long Sword
DAM: 1d8
MOVE: 6"
AC: 4
SVM: 10
LEVEL: 7 (Fighter)

HP: 42
35
45
22
35
43
41
22
23
19
32
43
28
25
15
33
30
25
26
15
13
29
24
26
22
24
24
24
20
24
23
36
28
24
12
22
34
30
28
29
22
28
26
31
39
31
22
46
15
29
23
12
22
38
23
46
27
23
28
25
14
29
23
25
28
38
19
24
23
16

If they flee.

Fields. Days 1 to 6. Fields. Day 7. Fields. Days 8 to end.
 

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(c) 1990, 2000, 2001 Brian Yap and Bradley Bush

26 December 2000