Hel Churl 010

 

 

All Days

HC 010

(Slave's Gate)

Four guards protect this door.
Groups of slaves (up to 200) often pass in or out of this gate. They are always escorted by city guards.
If the players get in they will find a dungeon complex typical of what would have been found in the both century in European jails. Filthy, smelly and generally disgusting living conditions.
If the players spend more than 12 hours in the slaves quarters they must save vs petrification or loose one point of constitution permanently.

If they fight.

City of Hel Churl front gates.
HC-M-003.jpg (46183 bytes) Map: HC-M-003 refers.
 

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(c) 1990, 2000, 2001 Brian Yap and Bradley Bush

31 December 2000