(Command Level)
Two soldiers stand guard beside open doors twenty feet wide.
This is the entrance to the Command Level. The soldiers are
standing guard but will allow anyone to pass. There is a significant number of messengers
going in and out of the room. If the players mill around, hesitate or look like they do
not belong then the guards will ask them where they are going. They will then give the
players directions or allow them in as the case may be.
The door is locked by key 728. One of the guards has the
key. They swap it as well as keys 626, 366 and 072 when a new set of guards replace the
old.
Down to the Main Gate. Days 1 to 10.
Down to the Main Gate. Days 11 to 14.
Up to Treasury. Days 1 to 13.
If the players fight.
Stay until day 14.
Use Map : WTL-M-002 for
references on where they can go.