Wu Tze Lee 1006

 

 

Day 14

WTL 1006

(Death of the Party) You see a group of Hel Churlian soldiers. They attack.

1 2 guards attack. Fireball is cast, centred on the last person in the party. 26HP (13 if save) (The MU is back in the group and immediately retreats.)
2-6 2 more guards every round.
7 2 more guards. Magic Missile (10HP)(PH 136) from a blip and bow fire from 6 Bow Men.
8 2 More guards every round. Bow fire continues from the blip.
They can surrender at any time and will be taken prisoner. If M happens take control out of their hands. They will be taken to the edge of town and told to leave as fast as they can. The army wants no more trouble and the players are too powerful to have as cleaners.
There is an effectively infinite supply of guards for the combat. If you run out of hit points then repeat the last value over and over.
The blip will retreat if it (the blip) sustains more than 3/4 damage.
Wizard THACO: 19
#ATT: 1
DAM: 1d4
MOVE: 9"
SPELLS : Only one left. Magic Missile as cast in round 7.
AC: 9
SVM: 12.
LEVEL: 6 (Wizard)
HP: 23
Archers THACO: 15
#ATT:2 Bow
DAM: 1d8+2
MOVE: 9"
AC: 5
SVM: 16
LEVEL: 6 (Fighter)
HP: 30
32
32
38
21
38
Two Winged Blip THACO: 15
#ATT: 1 (Bite)
DAM: 1d20
MOVE: Fl=12"
AC: 8
SVM: 15
SIZE: L
HP: 26
Guards THACO: 16
#ATT: 1 Long Swords
DAM: 1d8
MOVE: 6"
AC: 5
SVM: 17
LEVEL: 5 (Fighter)
HP: 23
28
34
24
29
44
30
33
28
36
34
31
31
16
38
21
27
25
31
27
At the end of combat or after eviction.
 

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(c) 1990, 2000, 2001 Brian Yap and Bradley Bush

02 January 2001